Pathfinder Wrath of the Righteous Secret Ending (Ascension Achievement Guide)

Pathfinder Wrath of the Righteous Secret Ending (Ascension Achievement Guide)

Read at your OWN discretion. I will keep the spoils to a minimum, however, things need to be spoiled for the proper actions to be taken.

PRECEDE AT YOUR OWN RISK.

Other Pathfinder Wrath of the Righteous Guides:

Pathfinder Wrath of the Righteous: Secret Ending

I will break this guide into acts. Act 5 is currently the roughest. It will be edited later.

Six things that must be addressed.

  1. Those Mythic Paths are not eligible for Ascension ending (Or have not been tested act 5 is currently buggy as people achieve the endings I’ll say they are eligible by removing them.):

Legend (Confirmed not able to)

Swarm-That-Walks- Untested

True Aeon-, You have to be a renegade of the Aeon beliefs to ascend. This is tracked by a renegade counter.

Devil-Untested

  1. Do not enable Auto-Crusade mod. It disables Command Table within Drezen, through which you complete important projects for this achievement.
  2. You must enter the final location named Threshold on the map, not sooner or later then Third Week of Gozran, 4717 year. It is in between 16 and 21 dates of this month.

Pathfinder months are as follows; Abadius, Calistril, Pharast, Gozran, Desnus, Sarenith, Erastus, Arodus, Rova, Lamashan, Neth, Kuthona.
The game gives you a decent amount of time to complete before locking off the ending. However there is a 6 month time skip while in act 4. Be wary of this while calculating the time you have left. I will leave this time tracking up to the player as it varies on how much you rest, how much you explore, etc. It would be impossible to make a guide that makes an accurate timetable.

  1. For this ending, you must have at least one Fresh Nahyndrian Crystal, that you obtain from the defeated Demon Lords. You get your first crystal during Chapter 4. You can get 4-5 more crystals through defeating other Demon Lords. Only Trickster or Demon can get the fifth without doing Nenio’s quest. Those will be used to make your companions ascend with you. The number of crystals you get is proportional to the number of midnight bolts you get. Therefore if you are doing a trickster or a demon run you can collect all the crystals without doing Nenio’s quest. Nenio’s quest is complicated, as it involves multiple puzzles being solved. Since this can be integral to many of the other mythics, as it’s their only way to get their last crystal, this will be included as an entirely separate section on the guide at the bottom. Once a guide is made on steam, I’ll link it instead. (If you’re doing her quest, use a midnight bolt on areshkagal to obtain a crystal)

5.You must complete the entirety of your mythic quest line to be able to obtain Mythic rank ten. Failure to do so will result in you being blocked off from the secret ending as Mythic rank ten is a hard requirement currently.

  1. The last note is that while the storyteller notes are important to him, they are not required for this ending. Completing his quest simply provides you with a reward, that will help you fix Lexicon of Paradox without Knowledge Skill Checks. If you do not believe you will be able to past a; 37 world knowledge check, a 36 knowledge arcana check, a 34 lore nature check, and a 36 lore religion check. Then make sure you obtain all the storyteller notes. Guide to his quest is not included in this thread.

Act 1: Welcome To The Party

Step 1:
In the Prologue, after Deskari reveals himself, you are given the option to fight or use a protective spell. Choose to fight. (this occurs within the first ten or so minutes of the game)

Step 2:
In the Market Square, during Act 1 where you’ve started your game, there is an interactable knife. Pick it up/keep it. There’s an arrow across from it as well.

They are both picked up in this photo, but they should be where they are marked.

Step 3:
When deciding on your action with the wardstone at the end of Act 1, choose any options other than the Aeon and Lawful Angel. Only pick the Aeon one if you desire to continue doing the Aeon Mythic. Otherwise you will be locked out of this path. Not following the steps above causes the Purple dagger from step 2 to be destroyed. This is integral, as it acts as a fresh crystal.

You can cheat in another dagger via toybox and it is called “crystaldagger”. If you’re using toybox make sure to check “allow achievements”.

Basically, pick between either option 2 or 5. (If you plan on doing Aeon as your mythic path you are good to chose the Aeon option.)

Act 2: Welcome To Kingdom Management 1.0

Step 4: (Steps 4-6 are not necessarily required given you can get the required research one way or the other. This is because in act 5 you must make a decision between killing a named evil character, or saving a group of people. With Nurah, you can do both. Without her, you must kill the named evil character. These steps are for those who want to avoid that. This requires you to have at least unlocked the Trickster mythic. Again, these steps are totally optional)

When you finish fighting a boss at Leper’s Smile, go to Nurah’s tent and pass a difficult Perception check.

Step 5:
When you get ambushed by flying Gargoyles, go out of your main tent and go left where the queen normally stays if you convinced her to stay. Nurah is there and pass yet another perception check.

Step 6:
After Lost Chapel confront her. Pick [Trickster] option to make her your Ally. For that, you must have unlocked Trickster during Chapter 1. His unlock cannot be missed, as it triggers during your first journey into the Library location.

Step 7:
There is a certain named crusader you rescue in the Battle of Drezen. Free them. You can’t miss her. She’s located just after you enter the castle, and is in a torture room that you must go through. They will then show you a secret path and pose you a question. Respond with either the evil or neutral answer. If Areelu shows you the path, you ♥♥♥♥♥♥ up.

Crusader Location. They’re hanging in the top right of this room as you can see.

Remember, Number 2 or Number 3.

When you get the option to choose your mythic, choose any of the mythics that don’t stop you from getting the required ending. (if somebody does Lich or Devil, please leave a comment and let me know the outcome)

Act 3: Kingdom Management 2.0

Step 8:
When the game transits to Act 3, you will be able to finish the Sword of Valor research through a Command Table. You are in no hurry, but it is recommended to do it early in the game. There are three other projects that must be finished but are not able to be researched until Act 5.

Step 9:
When you go into the Areelu’s Lab, at the end of the Dungeon you will find an artifact called Lexicon of Paradox. Keep it for yourself, do not refuse it’s power, do not give it to Suture. And DO NOT kill Suture. You need him, be kind.
There’s also another midnight bolt.

People will ask for this Lexicon, according to some users they can give the lexicon to Queen Galfrey at the end of the act. Who will then return in later on in act 5. This action also indirectly leads to the Queen living. There isn’t a downside to giving it to her if you wish.

Bolt location:

Step 9b: Optional.

There is a another midnight bolt in Xanthir’s location at the Ivory Sanctum.

Act 4: Welcome To The Land Of Wonder

Step 10:
When you visit Flesh Market, you will find Suture enslaved by the flying meatball. You can either fight your way through or buy Suture’s freedom. The fight is rather difficult, so my advice would be to murder other Slave Merchants one by one. If you attack the Owner of Flesh Market head on, you will be simply overwhelmed.

In case you decide to buy Suture, stay nice to the Owner. No matter how much he might piss you off.

Step 10b: (optional)
When you meet Shamira in the Ardent Den, do not show her your crystal dagger. Depending on the Mythic she might simply steal it from you or show no immediate interest. This dagger is required. Her quest line also gives you a Nahyndrian Crystal. However this is not a fresh crystal and will not count. The important part is keeping the information from Shamira will require 3 difficult will skill checks (unknown dc, high 30s to mid 40s at least).

Step 11:
Obtain the second part of the lexicon in Noctiula’s palace once you have been allowed passage in. It is the first passage on the left into a room with a projector. It is hidden behind a difficult perception check (dc 40 I believe). There’s another bolt here in case you need one or are collecting all of them. Once you have both halves, use them. Simply right click on either of the Lexicon books in your inventory. This is followed by some difficult checks, they must all be passed. (This can be reduced or completely negated by getting all of the story teller notes throughout the story.)

do not accept her profaned gift unless you can make a 43 will dc check later on.

Bolt location/Lexicon location

Step 12:
When talking to Areelu, express your surprise by mentioned Suture besides her. This is locked behind a mid dc 30 perception check. When she wants to give you power, ask the questions first, do not accept the power right away. It is important you do this first. Again, during dialogues with her you will face a difficult Perception check regarding the Suture. That question must be asked.

Step 12b: When you travel to the mines there should be another midnight bolt in the area.

Step 13:
At the end of act 4, when you face Goat Demon Lord, make one of your archers to use one of the midnight bolts you collected. Goat guy will drop Fresh Nahyndrian Crystal. You will need to pick after the fight during your dialogue with Noctula. The hand of the inheritor should get killed/teleported away here. This comes up again in act 5, as you must free him.

Act 5: Endgame

if you are currently thinking of doing the secret ending, maybe wait a month or so before doing act 5 if you wish it to be your only run. Act 5 is buggy for many people right now and has been having issues.

If you picked Demon or Trickster, you will fight another Demon Lord during your mythic quest. Use a Midnight bolt on them to collect another crystal. This is extra crystal is again optional as you only need 1, but if you’re looking to get all of your followers/Areelu ascended it will be needed. Otherwise you must complete Nenio’s quest to obtain the crystal.

Before you do anything in this act, start the research on the Nahyndrian Crystal

Step 14:
Go to Pulura’s falls, somebody you know sent a ton of demons at them which is mentioned in act 4. When prompted between killing the man there, or saving the hostages. Kill him if you did not ally with Nurah all the way back in act 2, it is required to make sure he does not escape. This gives you another research and it must be completed as well.

Step 15:
Immediately go to the ruins to the right in Iz. It’s a passage way down. There you will encounter Anemora, make sure she is dead once you fight here. To the left of the room is a crystal key, pick it up. In the same basement, to the right of where you came down, there is a hidden passage way behind a perception check. The unlock chest contains another “glass key” take it.

Step 15B:
There is another midnight bolt in one of the ruined houses if needed.

Step 16:
When fighting the big bad in Iz, you can use a midnight bolt on him if you want as well to get a crystal.However, it must be picked up before the boss is defeated. Then return to Areelu’s lab. The project where you picked up the Lexicon needs to be interacted with, this will summon a rift for you to go through but should be a golden colour.

Step 17:
When you see somebody summon a Balor, explore the woods to the right of the house. There should be a window in the middle of nowhere, use the key. Areelu’s notes will be on the second “story” right hand book shelf. Once you get out of this secret area, make sure to research Areelu’s notes. Quick save before continuing through the next portal. Location of the window is below.

Step 18:
You encounter Areelu at the end of this area. The previous two choices with the ghosts change what you must select. The first one is always the same. This means you must play the game of asking questions. Being Golden Dragon isn’t required and don’t smash the projector. If you mess up the combination, you made a quicksave earlier for this reason.

If you forgive Both the correct answers are;
1. Sadness or Anger
2. His guilt is indisputable, but he had already suffered enough. (if forgiven)
3. He deserved death.

If you refuse both it is
1. Sadness/Anger
2. For the sake of Justice
3. Betrayal deserves punishment

The first ghost is always the second question, and the second ghost is always the third question. Feel free to interchange the two if you desire. (Ie forgive 1 don’t forgive the other)

Step 19:
At the end of act 4, the hand of the inheritor will be thrown into the Ineluctable Prison. Now you are going to go free him. After you defeat the boss of the IIneluctable area, it will make an area exit do not leave yet. Find the hidden passage way the leads outside of the labyrinth. This is once again, is hidden behind a high d/c perception check. Go straight once you exit and pass two athletic checks. This will lead you to a pile of gems in the middle. This leads to a boss fight with worms, you must beat them.

Step 20:
When you exited the hidden passage, instead of going straight, immediately go right. There is another athletic check. Here is somebody you fought previously, exhaust all dialogue. Lich mythic information is not required.

NOTE Entering the Threshold is often called Act 6, but in my eyes it is way too short to even be considered one. If you need help and go to the Pathfinder Discord, you may see them reference it as act 6.

Step 21.
When entering the Threshold, make sure the date is between the 16th and 21st of Gozran, 4717. If it is not you have failed this requirement and are permanently locked out of the ending. Save editing can potentially fix this. Will add this in later if it’s possible.
At the Threshold, when the game makes you set up camp, there is a small Desna-like shrine near the entrance the building you’re about to go in. Activate it, and green lights should show up around you.

Step 22:
Clear through the dungeon as normal . When you speak to Areelu after beat the Echo of Discari, do not fight her right away. Exhaust all the dialogue, then fight her.

Step 23:
Exhaust all the dialogue relating to changing her mind about her experiment. Answer either number 1, 2, 3. (I picked one and Jote’s video also did one. If it does not fire because you didn’t pick 1 let me know). When she asks why, exhaust all dialogue in order. You may or may not have more than enough information. You only need to have 5 of the 7 required dialogues. If you are missing one, you messed up a previous step. The other two have currently not been reproducable without using mods. But it involves using the summoning solution you get in Areelu’s secret lab and interacting with the correct child’s toy when you are also in the secret area.

After you give her 5 of the 7 reasons why she should believe you, chose the option to work with her.

Step 24:
After you select to work with her, exhaust all the dialogue that clearly won’t end the conversation. If you fail, it is because you missed something.

Step 25:
You will fight Goat boy and Locust boy again, use the midnight bolts on them again to obtain two more crystals. (additional crystals at this point are optional. This is just here in case you didn’t get them already or you are working towards the total party ascension).

Step 26:
Congrats, you ascended. Depending on the number of Crystals one of the three will occur. Only you ascend, You/Areelu Ascend, You/Areelu/your party ascend.

More of this sort of thing:

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Written by Tomo