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Dawn of Man: Workload, Techs and Work Areas

Take control of a settlement of the first modern humans, guide them through the ages in their struggle for survival. Dawn of Man is a survival/city-builder from the creators of Planetbase.

The game starts in the Stone Age, and takes you up to the Iron Age, spanning more than 10,000 years of human prehistory. You will have to get your people to survive, expand and evolve, just like our ancestors, facing the challenges that the environment will throw at you.

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The workload of your settlement is the ratio between the amount of tasks your people are trying to do, and the total amount of people.

If you ask your people to do too many things at once, they will be overworked, and will have trouble prioritizing the right tasks.

It is your job do make sure the amount of work to do is reasonable and proportional to the manpower available.

You can use the tasks and activity panels to see what your people are up to and how many of them are available to work.


Techs allow you to produce more goods, build new structures, and move forward through the ages.

To research and unlock new techs, you need to spend knowledge pointsin the tech panel.

You earn knowledge points when doing actions such as hunting animals, gathering resources, or achieeving highter populations.

You can only unlock a tech if you have previously unlocked it’s prerequisite techs and the era it belongs to.

To unlock a new Era you need to unlock it’s Era Tech, which requires twice as many Knowledge points to unlock.

Work Areas

Setting work areas allows you to automate many of the collection and mining tasks in your settlement.

After you place an area for a given resource, people will keep collecting the resource within that area until the resource limit is reached.

By default only one person at a time will work in a particular area, but you can increase their number in the selection panel.

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