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The synergy here is through the roof.
- Can somewhat neglect DEX and rely on Rage to carry us
- Demonic Spell Difficulty Classes (DC) are awful, making it a perfect fit for Enforce Vigor
- Aspect of Kalavakus is absolutely broken with Kineticist trips. I won’t spoil the interaction, but it’s insane and hilarious at the same time, while Balor both charges our DC further and buffs the team for free.
- The build really doesn’t need much in the way of Mythic feats, so it actually can take trips, Spell Penetration, and whatnot without hurting the bottom line.
Zen was taken in case you want to melee a bit and Perfect Strike is nice for that as well. Also, Lifebane can absolutely be cast on your Kinetic Blade for added hilarity.
Have fun with it while it lasts.
Other Pathfinder Wrath of the Righteous Guides:
Kinetic Demon Build
Role | Control/Damage dealer |
Race | Human |
Deity | Any |
Alignment | Any Lawful† |
Background | Pickpocket†† |
Skills | Perception, Trickery, Mobility 3 |
† For one level we take Monk. I’d recommend starting Neutral Evil, then edging to Lawful for a level, so you can Scroll of Atonement back to where you were.
†† Purely because +2 Initiative is the best thing we can grab here.
Stats
STR | DEX | CON | INT | WIS | CHA |
7 | 16 | 19 > 24 | 10 | 16 | 7 |
Final Build
Kineticist | Monk (Zen Archer) |
19 | 1 |
Levelling
Level | Take |
1 | Kineticist – Point-Blank Shot // Precise Shot // Earth // Extended Range |
2 | Kineticist – Elemental Whispers > Lizard |
3 | Kineticist – Weapon Focus: Kinetic Blast // Kinetic Blade |
4 | Kineticist – Earth > Trip |
5 | Kineticist – Fury’s Fall // Bowling |
6 | Kineticist – Earth > Greater Trip |
7 | Kineticist – Spell Penetration // Fire |
8 | Kineticist – Fire’s Fury |
9 | Kineticist – Greater Spell Penetration // Torrent |
10 | Kineticist – Enduring Earth |
11 | Kineticist – Toughness // Wall |
12 | Kineticist – Skill Focus: Perception |
13 | Kineticist – Improved Initiative // Deadly Earth |
14 | Monk – Dodge |
15 | Kineticist – Tremorsense // Improved Critical: Kinetic Blast |
16 | Kineticist – Water |
17 | Kineticist – Weapon Finesse // Expanded Defenses: Shroud of Water |
18 | Kineticist – Grappling |
19 | Kineticist – Crane Style // Skill Focus: Trickery |
20 | Kineticist – Cloud |
Demon Spell Priority
Level | Spells |
1 | Enlarge Person |
2 | Molten Orb, Blood Haze, Cat’s Grace, Mirror Image |
3 | Fireball, Lightning Bolt, Haste |
4 | Abyssal Skin, Dragon’s Breath, Enervation |
5 | Lifebane |
Mythic Path
Level | Feat |
1 | Kinetic Overcharge // Instrument of Freedom |
2 | Trip (Mythic) |
3 | Ascendant Element (Fire) |
4 | Spell Penetration (Mythic) |
5 | Enforced Vigor |
6 | Toughness (Mythic) |
7 | The Bigger They Are |
8 | Improved Critical (Mythic) |
9 | Archmage Armor |
10 | Improved Initiative (Mythic)† |
Demon | Aspects: Kalavakus, Balor, Pazuzu, Nocticulaand Brimorak/Succubus/Nabasu†† |
† Free slot. Pick whatever you fancy.
†† All are fine, pick whatever you like better for the last slots.