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Phoenix Point Berserker Build Guide

Classes in Phoenix Point are known as “Soldier Classes”. There are a total of seven soldier classes in the game. At the start of the game, you will only be able to pick from the first three. The remaining four classes can be accessed later on at higher levels.

Each soldier class has seven levels and each level has a new skill or perks in it. Leveling requires you to upgrade a class skill. The following class skills allow your soldier class to level up one level at a time.

  • Strength – Increase HP and the carrying capacity.
  • Speed – Grants the ability to move further with existing action points.
  • Willpower – It can be used to provide higher defense against psychic and obtain special abilities.

You’ll start the game with three classes mentioned above which are Assaults, Heavies and Snipers. At Level 4 of any soldier class, you acquire the ability to assign another class. Although this sounds pretty sweet it will cost you 50 skill points. So basically you will have to sacrifice a lot of your skill points for this. But don’t worry as your skill points won’t go to waste and it’ll be worth the skill points later on.

Berserker Build Guide

Berserker is an aggressive melee class capable of dealing enormous damage, if they can actually survive getting to the front line.

This class puts all its stock in close-range combat and melee weaponry. This class has the potential to become something deadly: a soldier that is capable of killings its enemies in 1 hit!

All the class-specific skills of the Berserker are worth the trouble of obtaining. Armor Break and Bloodlust are great damage-dealers, while Close Quarters Evade increases your survivability.

The Berserker class also comes equipped with some truly useful equipment.

The biggest problem with the Berserker class is that… well, they’re essentially glass cannons.

They can deal out a lot of punishment, but aren’t sturdy enough to take a lot of damage themselves.

Level Description
1-Berserker Training Proficiency with Melee Weapons and Handguns.
2-Armor Break The next attack deals 50 additional Shred Damage.
3-Close Quarters Evade Attacks from enemies within 10 tiles deal 25% less damage.
4-New Class Choose a secondary class to train in.
5-Bloodlust Damage and Speed are increased proportionally to the health lost – up to double.
6-Ignore Pain Disabled body parts remain functional. Cannot Panic or be Mind Controlled.
7- Adrenaline Rush All abilities cost a maximum of 1 Action Point until the end of the turn, but you cannot use any abilities that need Will Points.

Seeing as the Berserker’s greatest flaw is its lack of health, it doesn’t take a genius to realize that Strength (which has the benefit of increasing HP) is the way to success.

With regard to the multi-classing options, there’s no better option for the Berserker than the Heavy class.

The various Heavy-specific abilities come in full-force, and are capable of taking this beast of a class to even greater heights.

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