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FE Three Houses Master Classes

Changing classes in Fire Emblem games has always been important, allowing units to unlock new skills and abilities. Fire Emblem: Three Houses is no different, but the class system has been majorly overhauled for this game. If you think it’s as simple as popping an item once someone hits level 20, think again.

Other Fire Emblem: Three Houses Guides:

Fire Emblem: Three Houses Master Classes

Accessible at Level 30.

There are six types of classes in Three Houses. Each of these class types includes unique classes that boast their weapon skills, class abilities, and unlock requirements.

It’s also important to know that some characters are more suited to certain classes.

Class Weapon Skills Requirements Abilities/Description
Falcon Knight Sword, Lance, Flying Sword: Rank A or higher.

Lance: Rank A or higher.

Flying: Rank A or higher.

Canto: Can move again after making a move

High Magic Resistance, Weak against Bows.

Only female characters

Wyvern Lord Lance, Axe, Flying Lance: Rank A or higher.

Axe: Rank A or higher.

Flying: Rank A or higher.

Canto: Can move again after making a move

Weak against Bows and Magic

Mortal Savant Sword, Reason Sword: A or higher.
Reason: A or higher.
Canto: Can move again after making a move

Can use Magic and do High Magic damage

High Sword damage

Great Knight Lance, Axe, Heavy Armor Lance: A or higher.

Axe: A or higher.

Heavy Armor: A or higher.

Canto: Can move again after making a move

High Physical defense

Bow Knight Lance, Bow, Riding Lance: A or higher.

Bow: A or higher.

Riding: A or higher.

Canto: Can move again after making a move

High Physical Strength, High Skill, High Movement

Dark Knight Lance, Reason, Riding Lance: A or higher.

Reason: A or higher.

Riding: A or higher.

Canto: Can move again after making a move. Can use Magic.
Holy Knight Lance, Faith, Riding Lance: A or higher.

Faith: A or higher.

Riding: A or higher.

Canto: Can move again after making a move.

Can use Magic.

War Master Axe, Brawl Axe: A or higher.
Brawl: A or higher.
For Male characters only
Gremory Reason, Faith Reason: A or higher.

Faith: A or higher.

Effective against enemies with high Physical Defense. Female characters only.
Dancer Sword, Authority Sword: A or higher.

Authority: A or higher.

Dance: Unit can do another turn.

Can do average levels of Sword and Magic damage.

Female characters only.

Class Tips

By the time you reach level 30 and become a Master Class, you can see all the classes and have an understanding of their respective requirements and benefits.

You can start assigning skills at this point as well so we recommend you do so in accordance with your preferred class.

Allocate skills in a way that makes your team match your preferred playstyle and strategy. For example, if your usual strategy is to lure enemies out before pouncing on them then be sure to have units with high defense.

See also:  Fire Emblem Three Houses Maintaining Your Training Quest Walkthrough

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