Changing classes in Fire Emblem games has always been important, allowing units to unlock new skills and abilities. Fire Emblem: Three Houses is no different, but the class system has been majorly overhauled for this game. If you think it’s as simple as popping an item once someone hits level 20, think again.
Other Fire Emblem: Three Houses Guides:
Fire Emblem: Three Houses Master Classes
Accessible at Level 30.
There are six types of classes in Three Houses. Each of these class types includes unique classes that boast their weapon skills, class abilities, and unlock requirements.
It’s also important to know that some characters are more suited to certain classes.
Class | Weapon Skills | Requirements | Abilities/Description |
Falcon Knight | Sword, Lance, Flying | Sword: Rank A or higher.
Lance: Rank A or higher. Flying: Rank A or higher. |
Canto: Can move again after making a move
High Magic Resistance, Weak against Bows. Only female characters |
Wyvern Lord | Lance, Axe, Flying | Lance: Rank A or higher.
Axe: Rank A or higher. Flying: Rank A or higher. |
Canto: Can move again after making a move
Weak against Bows and Magic |
Mortal Savant | Sword, Reason | Sword: A or higher. Reason: A or higher. |
Canto: Can move again after making a move
Can use Magic and do High Magic damage High Sword damage |
Great Knight | Lance, Axe, Heavy Armor | Lance: A or higher.
Axe: A or higher. Heavy Armor: A or higher. |
Canto: Can move again after making a move
High Physical defense |
Bow Knight | Lance, Bow, Riding | Lance: A or higher.
Bow: A or higher. Riding: A or higher. |
Canto: Can move again after making a move
High Physical Strength, High Skill, High Movement |
Dark Knight | Lance, Reason, Riding | Lance: A or higher.
Reason: A or higher. Riding: A or higher. |
Canto: Can move again after making a move. Can use Magic. |
Holy Knight | Lance, Faith, Riding | Lance: A or higher.
Faith: A or higher. Riding: A or higher. |
Canto: Can move again after making a move.
Can use Magic. |
War Master | Axe, Brawl | Axe: A or higher. Brawl: A or higher. |
For Male characters only |
Gremory | Reason, Faith | Reason: A or higher.
Faith: A or higher. |
Effective against enemies with high Physical Defense. Female characters only. |
Dancer | Sword, Authority | Sword: A or higher.
Authority: A or higher. |
Dance: Unit can do another turn.
Can do average levels of Sword and Magic damage. Female characters only. |
Class Tips
By the time you reach level 30 and become a Master Class, you can see all the classes and have an understanding of their respective requirements and benefits.
You can start assigning skills at this point as well so we recommend you do so in accordance with your preferred class.
Allocate skills in a way that makes your team match your preferred playstyle and strategy. For example, if your usual strategy is to lure enemies out before pouncing on them then be sure to have units with high defense.